Tag: video games

The Games that Guide Us – Persona and Empathy

It can be said that the stories that we experience are one of the primary things that allow us to grow as humans, because they let us experience things that are outside of our direct base of knowledge. This is the reason I think that video games can be a very important narrative tool. When playing a narrative-driven video game, not only is the player reading about an experience, that player is directly involved in interacting with the experience. The best games, then, are the ones that can craft a narrative that is personally and directly relevant to a subject and can give a player insight into other experiences and points of view.

It is fitting, then, that one of the first articles that I write about this is on the subject of empathy. It is widely theorized that people achieve a greater sense of empathy with others when they have read stories told from other viewpoints. Empathy, as a trait, can be defined in this sense as the ability to care what is happening to another person to such an extent as to be able to emotionally connect to that person and relate to what they are going through oneself. Empathy for others is a large part of how humans have connected to each other throughout history; if one individual can know even a part of the pain of another, that individual becomes more invested in the removal or prevention of that pain, after all.

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On Anxiety, Control, and Video Games

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There is a piece of advice that anyone who writes anything for the internet is given, at least once and usually multiple times: ‘Don’t post anything personal, they’ll eat you alive if you do’. And, thus far, with very few exceptions, I’ve stuck to that. I keep my personal stuff more or less offline, mostly because I don’t want to risk over-sharing. However, this time, I’m going to break that rule just a little bit so that I can talk, briefly, about my experiences with video games and anxiety disorder.

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Video Games are Art. Now What?

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So, if you will recall, a few years back there was a big discussion, off and on, about whether video games could be considered a form of art. To my knowledge, the issue was never really resolved, and while it’s mostly died down, I’ve seen there be some resurgence of the discussion here and there.  When that happens, I tend to ignore it, because to me, the discussion isn’t really relevant anymore. I don’t think anyone’s really taken the time to talk about why that’s the case, though.

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