Tag: video game music

Immune to Silence: Refining the Classics

941861_300011823466252_1517820194_n

Everything old is new again.

This old idiom, while applicable to a great many things both artistic and not, has a much deeper meaning for those whose musical passion lies in the revitalization of old video game music. For these musicians, it isn’t so much that trends move in cycles, but rather that they are playing an active role in interpreting old music for audiences in new and interesting ways. Whether through the preservation of the original styles or by the creation of new and novel interpretations of classic game tracks, it’s clear that the growing interest in the video game music community is exceeded only by the amount of talent that those in the community draw from.

Enter The Returners, a band whose name (on top of the obvious reference) literally means ‘the ones who bring something back’. In two years since the band’s inception, they have made a name for themselves playing sets at Nerdapalooza and its spiritual successor Orlando Nerd Fest, as well as an impressive number of shows at smaller venues in and around their home base in Austin, Texas. Most recently, they played at PAX South, opening for The OneUps and Paul and Storm. The combination of high profile conventions and several local shows has succeeded in earning them a growing fanbase and a similarly growing anticipation for their first recorded album.

Continue reading “Immune to Silence: Refining the Classics”

Opening Turn: Transistor

Transistor_Wallpaper_1920x1080

In this day and age, it is very, very hard to go into a game completely blind. Even if a person doesn’t read reviews or anything, just the act of looking up a game online for purchase will expose you to some kind of rating or opinion on the game. Personally, I’m mostly okay with that. I do my research, and, I mean, I write these articles to let other people know whether I think a game is worth their time, as well.

It really surprised me, then, that there was a game that I hadn’t heard any buzz about before it was released. Even more so because it was from the fairly high-profile team that had created Bastion, which was itself something of a sleeper hit a couple of years ago. As it was also one of the first fairly high-profile indie games to hit the latest generation of consoles, I figured I would check it out and see what it was all about.

Continue reading “Opening Turn: Transistor”