Pyre is the latest game by independent developer Supergiant Games and scored by composer Darren Korb. It’s a sentence that one shouldn’t really have to type, as Supergiant’s history as a studio and Korb’s history as a composer are more or less the same thing. Each game that Supergiant releases is a very personal endeavor, and so it made sense from the beginning that when co-founder Amir Rao needed music for Bastion, he turned to Korb, who was a longtime personal friend. Korb, in turn, brought in vocalist Ashley Barrett to sing and provide voice acting for one of the main characters in Bastion.
It’s a story of collaboration that is told the way most people talk about the forming of a beloved and iconic band. The analogy is appropriate, too, both because Korb and Barrett have collaborated on every soundtrack that Supergiant has released and because in doing so, everyone involved had developed and reinforced their own unique collective style. Pyre is no different of course. After the highly experimental takes on ‘trip-hop western’ and ‘lounge blues electronica’, Pyre represents a chance for Korb to solidify his iconic style as well as to branch out when the opportunity presents.