Tag: movies

Video Games are Art. Now What?

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So, if you will recall, a few years back there was a big discussion, off and on, about whether video games could be considered a form of art. To my knowledge, the issue was never really resolved, and while it’s mostly died down, I’ve seen there be some resurgence of the discussion here and there.  When that happens, I tend to ignore it, because to me, the discussion isn’t really relevant anymore. I don’t think anyone’s really taken the time to talk about why that’s the case, though.

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I ACCIDENTALLY AN ARTICLE.

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[[Edited for additional points I derped out on, and assorted spelling errors because apparantly I fail at keyboard.]]

So, I was having a conversation with my wife the other day in which I was explaining what I shall henceforth refer to as the Tim Schaffer Phenomenon, and about what Kickstarter is and what it means for funding products in general. I realized about halfway through that this whole topic sort of wound into the general animosity toward publishers these days. I’m going to use ‘publisher’ interchangibly with ‘movie studio’ and ‘record label’, because I’m going to touch on aspects of books, movies, music, and video games, such as I have been doing quite a bit lately. Of course, I quickly realized that if I was going to write about this, I needed to say something other than what everyone else I know, and a whole bunch of people that I don’t know, have already said: “Publishers are evil and deserve to fade into obscurity and vanish”. If I wrote a thousand words on that, I know I would get a whole lot of ‘like’s, and very little constructive discussion because I would be presenting exactly one side of the argument: the popular side. It would also partially be a rehash of every single comment anyone has made regarding The Ending (you know which one) and I’ve told everyone I’m saying no more about that, and I fucking mean it.

Continue reading “I ACCIDENTALLY AN ARTICLE.”