Tag Archives: mobile games

Opening Turn — Sentinels of the Multiverse

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Super heroes against dastardly villains? That’s pretty much a resounding ‘I’m in’, from a whole lot of people. Sentinels of the Multiverse is a wildly popular tabletop card game that has gotten so much traction in the gaming world, that it had successful Kickstarter to bring it to the digital stage. Greater than Games, in collaboration with Handelabra¬†Games, has made this a reality. Available for Android, iOS, and PC via Steam, this game is one with high expectations from a rabid fan base.

Sentinels of the Multiverse is a cooperative game in any iteration, and on mobile device, it can be played through ‘pass and play’ to continue that legacy. Want to fly solo? No problem, as all you have to do is hang on to your tablet to make that a reality.

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Filed under Becca, Mobile Gaming, Reviews

Mobile Madness, January 2014 Edition

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January is an astonishingly busy month for me, and as I’ve been playing a lot of games that I’ve already reviewed (Zelda,¬†Final Fantasy XIV, etc.), I think that now would be a good time to give a sort of brief overview of the mobile games that have captured my attention for one reason or another. And since these games have some pretty similar mechanics, I decided I’d sort of group them into the same review and discuss the ways they are similar and different, and which are actually worth playing.

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Filed under Greg, Mini-Review, Mobile Gaming

Shattered Planet: An Interview with Tanya X. Short

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Medieval barbarians. Astonishing conspiracies. Thrilling space exploration. These are just a few of the items in the portfolio of game designer Tanya X. Short. Very few people can claim to be involved with projects that cover such a diverse range of themes and content, and yet even in those contexts, she has brought elements to each game she has worked on that expand the experiences significantly. After working on both of Funcom’s high-profile MMOs, Tanya has gathered together a small team of comrades to form Montreal-based Kitfox Games. Their first project,¬†Shattered Planet, is nearing completion, and from what I have seen so far, it is definitely a game I am quite excited for. I reached out to Tanya to see if she would answer a few questions regarding Kitfox, Montreal, and the game, and she gladly agreed. Warning: Crablets ahead!

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Filed under Greg, Interviews