The spacefaring arm of the 4X genre has a long and extremely celebrated history on the PC. From the classics like Galactic Civilizations and Masters of Orion to the relatively more recent entries like Sins of a Solar Empire and Endless Space, each take on the premise brings with it a different balance of micromanagement and automation. Unlike the terrestrial entries in the genre, though, there aren’t many soundtracks that I can claim have been particularly memorable. With Stellaris, Paradox Interactive seeks to bring their own spin on both the mechanics and the music behind the genre. Paradox composer Andreas Waldetoft has combined sci-fi electronica with performances by the Brandenburg State Orchestral to give us a synthesis of genre that has definitely aimed to give us something memorable. For the most part, I think he’s definitely succeeded.