Monthly Archives: December 2016

The Intentional Optimism of ‘Trails in the Sky’

headerOptimism is not easy. This is something that most people don’t really think about. Most would consider optimism to be the default state of a person who has not seen enough of the world to know any different. There is a reason, after all, that the word ‘childlike’ is usually placed before the word and used to describe a state of naivet√® that comes from inexperience. It is assumed by a great many people nowadays that once a person sees the world for ‘what it really is’, that person will, at the very least, shift from a perspective of ‘glass half full’ to ‘glass half empty’.

This manner of thinking is shown in video games a¬†lot. As games strive to be a more ‘mature’ medium for storytelling, the settings and stories can, in a lot of cases, become very grim. Not that games are the only representation of these attitudes; dystopian fiction has enjoyed quite a run of success, and film has in recent years taken to deconstructing childhood heroes and showing their dark sides.

It’s refreshing, then, to experience a plot that shows that optimism is not solely a naive reaction, but can be a mature and informed choice that affects the way one views the world. And it is even more refreshing that this depiction of ‘intentional’ or ‘pragmatic’ optimism comes from a game that is in a great many ways a throwback to the same era of gaming that brought so many other evolutions to the kinds of stories that are acceptable in the medium.

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Filed under Editorials, Greg, Reviews